The Revolution Review: The Homefront: The Revolution have something in common with the Doom (2016) i.e. both the games have spent a substantial amount of the time in development hell. But yes while, id’s the first person shooter rose past after giving us one of the better games of 2016 i.e. Homefront: The Revolution, despite using a well-worn formula for the open world gaming goodness it ends up feeling satanic.
The Revolution Game Review: Homefront
– Homefront: It has interesting premise and rich lore.
– The Revolution is set in North Korea but occupied Philadelphia
– But it is let down by the poor gameplay mechanics
Homefront: The Revolution will take place in the near future where the US has been overrun by the North Korea. Instead of the Silicon Valley, the set up for such an event is based on the cool premise that saw decades of the innovation take place in tiny nation itself. Essentially, Apple and Steve Jobs is North Korean is called Apex. After making a host of the hot-selling smartphones, now Apex has decided to venture into the munitions in which most of the America bought into droves without realizing that there would be the backdoor that could give North Korea control of its army with a push of single button, by leading to the occupation of the US.
The game will put you in the role of the Ethan Brody, he is the member of the local resistance cell in the Philadelphia. From North Korean control you have to free outposts, then hack into the communications networks and then try to win the minds and hearts of the civilians who have more or less given up on the life.
It is quite an interesting take on the events, that is delving into what could have been if the history took different turn, not too dissimilar to Wolfenstein: The New Order and further its expansion i.e. Wolfenstein: The Old Blood. But among both the Wolfenstein games both were a joy to play, but here this is not the case. Homefront: The Revolution is let down by the almost everything else.
For one, the gunplay is imprecise and floaty. Getting a bead on soldiers, drones or on any target that is not as large as the van is quite next to impossible and switching on the auto-aim feature does a little to fix this. In a game where you are going to shoot your fair share of foes, lack of polish in this department makes the Homefront a chore to play.
If the game’s stealth works then this would not be that much of issue. But the driving is equally bad. Driving the vehicles such the bikes is an exercise in the frustration. You have a very little control at your disposal as they speed up too fast.
Although Homefront core mechanics rotten if you would think that its rich lore can be used to flesh out the game world. But this is not the case. Most of the missions are similar, standout moments are few and far between and forcing you to reclaim enemy strongholds. The characters are forgettable at best and there is nothing memorable about the Philadelphia.
For an open world game, it will still force you to go back to mission area every time when you wander around instead of well, by letting you explore. It spews and sputters at every possible opportunity. Whether you are opening the menu, simply having the game auto-save or switching weapons, it lags and it does so with very high frequency.
There are some interesting things like the ability to modify your weapon completely like turning a pistol into an SMG is pretty cool or a crossbow to the flamethrower.
So this game needed more time before hitting the shelves and you can do a lot better than Homefront: The Revolution.
- Additional visual options
- Intriguing premise
- Weapon modification system
- Imprecise gunplay
- Technical slowdowns make it near unplayable
- Clunky driving
- Imprecise gunplay
- Ratings (out of 10): 4